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Guild Quest

By: Flubber

Varg - Guild Quest
The Guild Quest is extremely difficult. you need to solve five puzzels, fight hordes of mobs, and even requires a trip through Hell, all to find four books of leadership. To get through the entire quest, you will need at least eight helpers to access the third book. Once the quest is finished, you still need to pay a 1/4 million gp to create a guild.
-=Starting the Quest=-
The quest starts in a cave near Varg. From the city, go east to the coast, and follow it a distance north. Southwest of the cemetary is a squarish valley. In the northwest corner of this valley is a cave. Enter this cave. The cave is not a great threat. Head a bit down, and take the path going to the left. At the end, go up a short distance and look for the secret entrance on the left wall. Go through and up the ladder to the Guild Ruins. Speak to the NPC here. Tell him you are seeking Holendar, the Guildmaster to start the quest

--Book One-- Jeel - Reward: 20,000 Epool
Your first destination is Jeel. Once there, go into the inn, and go to the bottom-left room, or the top-right room (on beta). Speak to the man in the bed until he finally goes to sleep. Once he does, nudge him. Continue to do so at three or four second intervals. He will tell you a series of clues which you should memorize. Bones...switch....ancient...chest...door...
If you nudge him too many times too fast, he will wake up and yell at you, and you will have to start all over again. The game will tell you when you've gotten all the information you need.
Now, head east to the Krypt of Kargoth. From the entrance, go down through the two doors, and through the secret wall on the right side of the room you're in now.
Speaking to the NPC in Jeel triggers a large group of ghosts to spawn here, so you'll have to cut your way through them In this room, the NPC monster Kargoth sometimes spawns with his guard of Zombies. They don't move, but will attack if you come to close.
After cutting your way through Kargoth, find the secret wall on the north wall of this cave, which leads to another cave. Once in here, go right to the main north-south corridor. A ways south, paths branch off to each side. Take the first path east, and follow the top wall of it. Keep going, keeping your eyes peeled for Liches and Wraiths.
If you stick to the top wall as it twists around, you will eventually find a switch. Explore a bit to the south before throwing the switch, and locate the door. Make sure the area is clear of monsters that could slow you down.
Go back to the switch, and throw it. Run to the door quickly, and get through before it closes on you. Once inside, double click the chest to open the next door. Go through, and read the book you find, and recieve 20,000 exp pool. There is another switch on the wall that will allow you to get back out.
Leave the crypt, and return to the guild ruins to continue the quest.

-- Book Two -- Hothbra - Reward: 30,000 Epool
This book is located in the back room of the potion shop in Hothbra. There is a trap door against the back wall. Go down this, and you'll be in a small cave. There is a blood fountain near a collapsed bridge. Click the fountain, and you'll be teleported to the other side of the bridge. Your speed is at the test.
Once there, find the Wraith NPC. Speak to him about his leader Talazar (Don't tell him Talazar has turned to evil.).
3 -
1 2
4 5
Once he sends you on your way, run to the door in the middle of the left vertical corridor, go in and click the fountain. Now, run to the door in the middle of the right vertical corridor, and click the fountain. Then, run to the door at the top-left and click the fountain. Run to the door at the bottom-left and click the fountain, then run to the bottom-right door, click the fountain, and go through the door nearby to find the 2nd book. If you take too long to get between the fountains, you'll be sent to the spawn gate and will have to start over. You can extend the time you have by stopping and re-click the fountain you've already looked at if you don't think you'll make it to the correct room in time.
When you're done, run back to the Ruins to get the commission for the third book.

-- Book Three -- Valley of Giants - Reward: 50,000 Epool
This book is the hardest of them all. It begins in the Valley of the Giants west of North Parian. Way up in the northwest corner against the mountains beyond the woods is the book temple. There is a book on a pedestral in the middle and eight off-color tiles. This is where you'll need helpers. Get your eight assistants (None can be in guilds for this) to stand on the eight off-color tiles.
Put those players with the most HP near the north exit of the temple, and have people wear fire resistant armor if possible. Don't worry about losing items. If you die, you keep everything on you. However, if one person dies, you all die.
When you are all ready, double click the book in the middle, and select "Perform the Ritual," and have everybody run north. Dodge the big spawn of Horned Devils and run through the small gap in between the mountains. Have one person run to the right and another to the left of the castle. At the back are switches for each of them to flip which open the door to get inside the castle itself.
Inside, get one person into each of the cells. Meanwhile, you go through to the room at the top. Read the book here, and speak the words. Double click the pedestral in the middle.
Outside, this will light the magic forge. You'll see a set of torches.
Now here is what you do....
Outside, your helpers will have four torches. Have them light pairs of them in order (1-2, 1-3, 1-4, 2-3, 32-3, 3-4). When the torch corresponding to their cell lights up, run down and tell them to stop.
Once you have all the torches lit, go through into the final room, and read the book. Make sure nobody changes the torches again.
Return to the guild ruins, and be prepared for the final test.

-- Book Four -- Hell - Reward: 60,000 Epool
Head about directly south of Korelth to the coast of Krythan. There is a penninsula with thieves, and then skeleton warriors as you get furthur down.
At the very end of the penninsula is a small building with a teleporter. Go through, and you'll be on Talazar's Island, commonly known as Hell. Head
south, and skirt to the west of the Minions of Talazar Stronghold.
Once you pass this building, and pass through the small valley, watch out. Strong monsters spawn here. Head to the west, and follow the mountains until you come a lava river, which you can actually walk over. To the east of this river, find the cave entrance. Speak with the Hell Spawn you find, and he'll teleport you to the book area. Once inside, you'll have to negotiate a maze. Do so by going right, down, up, left, up, right, down and finally up.
Read the book, and return to the guild ruins. You're in the home stretch.

-- Book Five -- (also known as Find Holendar)
Final Quest - Abbey west of Parian
Finishing Quest - 2,000 Epool
Buying Deed - 100,000 Epool
Items needed: 250,000gp
From Parain, exit to the West, and follow the mountains to the West and slightly South to Emperium Abbey.
Control-click the blood fountin on the island in the middle.
Talk to Father Gweedo, who tells you the fountain turned to blood when Talazar attacked.
Find Bother Timmothy, who says you cannot see Holendar until it runs clean again.
Speak to Brother James and Brother Nicholas. Remember what Nicholas says, then go back and tell this to James.
av eang elev nelle bae qae ban tae
anta boert ansten irol oawt haeg baneh
Finally, talk to brother Timmothy, and he will teleport you to Holendar.
Now, talk to Holendar, and drop 250,000gp on him if you wish to purchase the deed.
Congratulations. You're a guild leader. Best of luck to you.